PM3.6 - Giga Bowser - Subaction - RunBrake
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Stats
IASA: |
15 |
Subaction Index: |
0x10 |
Scripts
Main
- AsyncWait(11.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- AsyncWait(14.0)
- AllowInterrupts
GFX
- AsyncWait(6.0)
- loop 2 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 15.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.2, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- SyncWait(4.0)
SFX
- AsyncWait(7.0)
- SoundEffect1(6651)
Other
- SlopeContourStand { leg_bone_parent: 6 }